Scroll Down for ShowCase of Main Body Stellar Musical Workzae

Order and trak length will likely change per finals

Screenplay is to be written in the new paradygm-shifting format. Deal with it. You can't change et al employing the same ol' 'accepted Hollywood formats.' It MUST be different and still present an engaging, scintillating, activating, awakening, interdimensionally-expanding, paradygm-shifting, result to effect the global paradygm shift.


Working title: Black & Bluzae ~ (Trilogy ~ I of III)

Subtitle: Bluzae Brotherzae Meet Men In Black


Pivotal action scene. The sonic homogenization of our beloved boyzae... & girlzae! Action! In-process pre-mix smokin' hot off the trackzae. Featuring Agent E on harmonica [needs more licks way out front in final mix] and Agent J on klavz, enthralled with the chance to strut his musical abilities, just keyboard this time, scats slated for a future trak. Action phases in and out with The Band in action creating a multifunctional, interdimensional experience to open those portals.




Theme from Black & Bluzae

Gripping. Haunting. Scintillating. Cool. Engages the audience for the space to come. Plays at critical junctures in the film, intro to set the ambiance and outro as audience leaves the theatre mystified, activated, and awakened as full credits roll [we'll see where the credits fit best in editing].

[Note: Location shoot: Bluzae Gentry. Photos below were taken from the front dock at Bluzae Gentry with encapsulations from the unbelievably true and amazing compilation, 'The Stories of Tarajories,' Sacred Site and Grid Node, otherwise, Bluzae Gentry, location shoot. 'The Light,' daylight photo, is a real-time demonstration in being attuned to the Divine, 'pitching one's listening' into the greater ranges with highly developed extended range perception, and as proof of 'Incoming!,' for those who missed it. Talk about a Mission from God! Doubles as visual suggestions i.e. 'Ships of Great Light... Great Ships,' for art and lighting directors' orientation. This visionary photographer/screenwriter will continue to listen for the remainder of this script, given the OK2GO. 2nd link goes to another UFO shot from Bluzae Gentry's front dock after dark. Cost effective film with simple but enthralling multi~media lighting illusions and experiential, activatonal, interactive, awakening effects throughout. This, truly quintessential package ignites both franchises with new life. The Stories of Tarajories re: photos taken right here on The Hill via this screenwriter also ignite Dan's hosting/narration. See Bluzae Gentry, loaded, link 3 immediately below.]


Psci vs Psci Phi

ACT I Scene I: Subtitled: Dan'z Tune: The Heart of Dan. Beta Kappa Konehead. The encapsulation of a life's extraordinary work and love. A hip tune for the quintessential super sleuth... paranormal, extraterrestrial, interdimensional... It's YOU! It's YOU! The song's essence wafts in via the opening scene and recurs at critical points in the film featuring Agent E in action.

Engaging action enthralls.


ContraBass

ENTER: THE AETHERIALZAE... those who have gone before, TBA. Clearance is required on all first, but for the gist: first up, John Lennon. Then those who also surfaced to play at some point are: John Beluchi, of course, John Candy, Harry Neilsson, George Harrison, Billy Preston, et al, hopefuls, via lifelike AI finally available 3-4-5 D animation, or better. The wise use of technology. This 14-page spec script rocks! The remainder of the script will be channeled directly from the aetherealzae who will tell us what they want to do and say as soon as this package is picked up and clearance on participating aetherealzae is secured, Original writers and production teams are a given, or options per franchise owners, et al.

AGENT E sinks back into Bluzae Gentry's sophisticated white couch, newspaper headlines re: John Lennon falling on his chest for the reverie, relaxing into the dimensional shift finding John Lennon sitting alone in a serene, sunny, wild-flowered field in his barefoot whites, equally serene whisps of flute he plays lifting all into heart centered bliss. One by one, the aetherealzae first then the material band phase/walk in from the distance. First the original combo unites, one by one: Paul McCartney on blissful bass mantra. George Harrison on sparkling sitar. Ringo Starr on scintillating cymbals. One by one they join John taking their parts in the song. It runs long enough to evoke the audience in heart-centered bliss via the pensive heartfelt tones of the vibrance en freqencae, and the heartfelt senseless loss of those who have gone before causing the actual effect/induction. Pitching attention to the distance finds more chumzae on their way to chime in. Finally all gathered 'round, they kick up the tempo with the next hit below featuring what becomes the Big Bluzae Brotherzae Band. Besides the oroginals, it includes those who have gone before as well laid in a bed of Yes [the band] for additional to-the-tick precision and perfect pitch, harmonics and overtones. John Candy says he wants to look cool and be cool for a change sans the comedy schtik in this scene.


Bop 4 Jon

Kicks bass with THE BANDAE in full awray, cast close-ups matching credits, optional. Energizing participants, this rollercoaster ride readies the audience for some welcome relief via cool down next up. John Lennon asks you to invite Julian. He's had authentic Cosmic Consciousness experiences that will add to the expansion of the energy/audience. Wait 'til you see the list of those who have come thru! Just listen! [PS: this rendition was recorded on a 386 PC hit by lightning so there is much distortion but better that than leaving it out. Different gear with the original file didn't pan out. Pauly Shafer will copy each track exactly as they are re: notation for live playerz... won't you, Pauly. In some works/tunez, the exact rendition is not as critical, but frequency rules. All audio files are available in digital formats: Cakewalk.wrk, MID, or LogicProX. Wow, that spans a few decades!


Someday

A little travelin' music. Scene: MIGHTY MAC/AGENT M, pulls into Bluzae Gentry with the lustrous new 'BIL. Scene: Bluzae Gentry ultra hi-end MAX~Q white couch where Agent E reclines. [The MAX~Q: Maximum Astrohysical Xenogenesis and the Q = Resonation, of course, inventor: Gregor Rice, circa 1980s] Coming out of his reverie/experience from the above, Agent E demonstrates mastery as he snaps to. Swinging up, tightening and straightening his charcoal black tie, grabs his matching black Bluzae hat on the way up, which he coolly tops off, and ceremoniously positions his B&Bz sunglasses. He stands at full attention, complete with gold-plated Bleuralyzer visible in his breast pocket, all in one fell swoop for the up-angle shot. Dialogue ensues. Depart Bluzae Gentry for The Club in their new, kicked up, loaded BLUZAEMOBILE. Fasten your seatbelt! ENTER: THE CHIP.


Doin' Just Fine

Scene: Agent E grabs The Chip from the player as The 'Bil doors automatically open to their stealth depart, then close as stealthily. As the agents walk away, we see The 'Bil interdimensionally disappear in the BG. INT. Day - THE CLUB: The Agentz storm the doors looking gooood. The Band'z just ending a cool hit. Mighty Mac's big number is up. They jump the stage and slam this quintessential old-but-new original bluzae rock hit featuring Agent E's harmonica solo on the bridge. [Another pass at the mix with everybody wailing, still wonting Mac's steaming vocals replacing this synth lead, lyrics.pdf linked below. Pauly Shaffer will redo all these traks in MM's key anyway, or new AI voice cloining fills the bill.]


Marzae Rok

Bluzae Brotherzae Big Band rocks 'The House.' This features Will Smith/Agent J on klavs, agian, this time scatting some hot licks over top this time. Everybody playz. Who goes there now? You decide, and, aetherials will also let us know.

AGENT E: (from behind the mixing console with headset donned) Bring the klavs up just a touch, eh?

AGENT K: Yeah, that's it. You got the earz, man. There's still time for a quick tweak, then we gotta go.

AGENT E: Soundz good to me. Has everyone been informed of this mission?

AGENT K: Just the tips. You got The Chip.

AGENT E: Yep. We need to get down there in short order. It's 18:30:00 right now.

AGENT K: I need The Chip... the rest of The Band... Just remember... don't rush it.

Take it nice and easy and we'll all come back together in one piece like we always do.

AGENT E: But THIS time, with a secure lock on a clear channel to the Main Gate Future Portal from The Other Side.

Scene: Marzae Rok ends its hard-hitting finale as Agent E presents The Chip ceremoniously, holding it up to The Light boldly, flashing one of his famous looks we all love so much, as its glistening iridescent rays beam Agent K and surrounding scene. If they don't get a secure lock on a clear channel, the earthbounds won't be able to ascend. The entire galaxy will be toast, lost forever to evil forces in the universe... and The Boyzae are the ONLY ones who can do it.

AGENT K: Looks like I'll have to buy The White Album again. [definitely sprinkle our favorite lines from former works of both teams]


Action and dialogue woven over and under this hot piece of action rounds up The Band thereafter exit stage for the back of the room at the mixing console to get their mission instructions from The Chip. Adjusting their hi-tech wireless headsets, The Band readies for their mind-sync activation. The Chip, brings them all into a coherent, heart-centered Q [resonance/resonant tuning] for the sync into the greater ranges as the console and all The Boyz around it take the audience on a Light & Sound activational/interdimensional descent into Bluzae Central.


Theme from Black & Bluzae

Agent E: Synchronize. (to the aethereal strains of Theme from Black & Bluzae, as The Boyz sync, literally, [the entire console platform with all The Boyz slowly sinks into Bluzae Central] taking the audience on a ride of rides into the depths, and heights, of scintillating Light & Sound splendor. If cost effective given the new lighting options, theatre owners may pop for this one so the audience is also drenched in the scintillating awray of Light, with theatre sound systems already sufficient if not overload. This productiion requires a phase in and out with all audio, no abrupt loud noises or explosions nor shocking lighting or light flashes, etc. Just remember: PHASE. We're taking or ...inducting... the audience into an experiential ascension produced solely by Light & Sound. Action and dialogue [optional] bring us to...)

ENTER: THE GATEKEEPER


Danse!

The GateKeeper's ThemeSong with link to StarBrydae demonstrating the kind of Danse we're talkin' 'bout featuring Honorary Top Ten hit, Jump It Up! soundtrack also Top Ten Production on the master [this is pre-master]. The GateKeeper meets Agent E and The Boyzae at the door with the interior beaming bright, White Light through the slim opening. The door slowly opens to find The GateKeeper standing in radiant glory, soft lightning flashing in her aura, feet ablaze, [see: StarKid graphic commemorating 7 FireWalkzae and 3 Lightning Hitzae, via 2nd sparkling star below. She's wearing a stellar angelic~extraterrestrial costume, please]. A full-blown StarBrydae of few words offers The Entry Key silently awaiting the eXchange thusly...

THE GATEKEEPER: Oooh. Ahh. Ahh. etc.

AGENT E: Anyone can Danse. ~ That's the law.

THE GATEKEEPER: Enter.


Theme from Galaxy 37

Celestial. A fair amount of action and dialogue bring The Boyz to Transfer Station Blue where they begin to HUM the resonant tuning tone for a more coherent transfer to the next transfer point via 'Phaze-inz' from Gate to Gate to the final Aetherial Domain to lock with The Aethereal Team in wait. Off they go to The Starz... inducting the audience into another enthralling, experiential Light and Sound Activation with each Phaze.

AGENT K: They really are beautiful, aren't they?



Given sufficient segway wth dialogue and action as not to startle the audience out of their emblissed state, then comes the big sweat for the heightened tension, storyline, et al. The battle begins as evil forces wrench [not bomb or blast] The Boyz out of bliss to stop them from getting to the Aetherial Domain for a clean lock. [Filz the Night Sky also a big Top Ten hit at Broadjam which most of these were or are, even though mention may have been forgotten. A great Danse tune, created precisely for precision Dansing, this might be more engaging used in a Danse scene with something more fitting the scene here?]


Filz the Night Sky


SpinDoctorz

Wremched almost completely out of phase and a major disassembling, The Boyz prevail, regaining their mind-sync and coherent heart Q for the Phaze to the next Gate with a little help from their friendzae.


Grab My Heart

I/E. THE RADIANT CLEARING - Day. On to the Second Gate. As THE SECOND GATEKEEPER opens the door in pompous, royal-guard red satin uniform, granny glasses, fluffy auburn tresses draping his shoulders, looking a lot like John Lennon... we hear just the HORNS staunch intro to, 'All You Need Is Love.' The Entry Key eXchanges. Action and dialogue take The Boyz to Transfer Station Red for the Jump featuring another Light & Sound Activation via Greb My Heart as we all sink into another reverie of heightened orgasmic bliss.

2nd GATEKEEPER: All You Need Is Love.

AGENT E: Love is all you need.


And that's just the first 10 minutes of this enthralling, mystifying, activating, awakening, interdimensional, multi-genre-award winning blockbuster! The first of 3 planned: Black & Bluzae, Black In Bluzae, and Bluzae In Black, tux and tails among the silver via this solid gold manifold.

Please click/tap the UFO for, who the hell?, and Rainbow Equalizer for more tune options, incidental, etc., as well as About Bluzae Gentry location shoot below. Back button/swipe required.

About Bluzae Gentry Location Shoot

Location! Location! Location! This beautiful, mystical, magical Sacred Site & Grid Node with Legendary Healing Water, tested and reported to be some of the last clean water on Earth, is the real deal, authentic Power Spot, perfect for Bluzae Gentry. All works, audio and visual, are encoded with The Energy.


And maybe... someday... with some Crystal Skull over ice... come back to take a look at another Dan Ackroyd project, as host/narrator of 'The Stories of Tarajories.' Please start at the preface for the full gist. 3 of my Favs after The Light, Nocturnal Lights, and Jump It Up!, already linked above, are The Nubbin, The Sanctity of All Sentient Life, and Walk!, commemorating 7 FireWalks favored by 3 Lightning Hitzae+ to date, all unbelievably true and amazing stories, Live! from The Hill! Just click thru the stereo illusion on the preface page linked here for the full table of contents. The Stories of Tarajories has been in wait of transfer gear, tools & talent, and et al, otherwise ready to rock & roll!


This and related tarajories.com websites, all music, scripts, stories, photos, videos, text, images and linked pages are copyright 1983-2024 Gregor Rice, et al, unless otherwise noted, with everything herein available for production/marketing. All references to Dan Ackroyd and inference to the Blues Brothers or MIB franchises are the sole property of the appropriate franchise owners, and only referenced for the purpose of this humble pitch to said owners.